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Wiimote controls and bugs

04 Mar 2014

Today we (Zane and I) worked through a few bugs in the joystick library and the turret drive. Summarizing:

  • Wiimote seems to send extra 0 values for each input (need to compare with ps3 controller)
  • When a driver starts, it should flush the queue
  • Limit the size of a drive queue to 2 elements, (promote realtime’esq controls)

Also, there’s a request for a wii classic controller extension knockoff…so we should have more buttons soon.

Marcell V.C